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Part 4 - Basic Sample Triggering |
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In this section, you'll learn to use the samples created in Part 3 in your sequencer of choice. Sequencing Triggers
Using a virtual sampler in my sequencer, I have assigned each of the cut samples (in alphabetical order) to keyboard notes, as indicated in the image above. Exactly how this is achieved may vary depending on your setup, so I won't go into that here.
Above is an example of how you could sequence the breakbeat in your sequencer's key editor. Here you can see 4 bars of drum patterns I've put together using only Cut A and Cut B. If you didn't find that easy enough to follow, you can pick up the video file (which uses every one of the cuts), below:
Above is the Dreambreak in a typical hit point calculator^. These utilities are able to roughly estimate where each drum hit begins. To help them along a bit, you can zoom in and make sure the hit points are just as accurate as the manual cuts we made earlier. This is useful for stealing the groove from a sample to apply as a quantise on your trigger sequences! It might be a bit long-winded, but this method's results are 2nd to none.
Above is what you would see if you were to import the groove into your sequencer as MIDI data. Notice how the hits don't fall exactly on the quantise grid anymore. But don't worry, there's a way around that...
This is what happens when you 'set part to quantise' (terminology will vary from sequencer, to sequencer). The groove is saved as a template and you can then use it as the quantise grid for your whole track (or just the parts you want to have that swing). Now we're in business.
Sequencing Tips Always use your ears! Listen to your sequences in solo (mute everything else) and listen as closely as you can for anything unusual. Often you will hear clicks at the end of some of your cut triggers. This is caused by the drummer's loose groove. Sometimes a hit will come early in a cut sample and the initial attack from that early hit will sound like an annoying clicking noise where your trigger is about to end. There are 3 simple ways to avoid this.
Also, it's good to be aware that less is most often more. You can go nuts with these techniques, but is that right for your track? Try to listen carefully to how drum rhythms are structured in the music you listen to. Most drum rhythms are based on very generic foundations. When you become more aware of these generic rhythms, that's when you can come up with the most impressive sequences that actually work and feel good.
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